the highest-numbered update) with the current Steam version of Yakuza 4 (seems to be 1.0) and things like Yen, health, heat, Mahjong sticks etc. I just tested the most recent table (i.e. I tried one of your tables, the script did work, but things like yen modifiers, mahjong or any kind of value modifier didn't work, my game version is v1.0, how do you fix this? also could you add something like increase movement speed/speedhack? thx All scripts _should_ now work for all player characters, but I might have missed some. The very first value in the table is now an indicator for which player character is active that's not for changing the character, just as a reminder which essentials/inventory to use. As is, scripts like XP multiplier only use a fixed value. This _may_ help with the Fashionista trophy can't test, since I already got it before making this script (omg, that was a slog).Īny clue how to add a non-address input/text box to the standard cheat table, if that's even possible, would be welcome. The hostess maker script should add all dresses to the hostess menu can be enabled/disabled once and then safely ignored. The multiple meals script modifies player max health, which is messy, but that was the only way I got it to work only toggle it inside a restaurant and don't otherwise force health values while doing it. (values) essentials, inventory for all player characters (script) hostess maker: all dresses are made available (see notes) (script) fixed XP multiplier (see notes) (script) player may buy many meals at once (see notes) It worked for me, but please save in a different slot, check for missing items and disable it after use. Note: the script for item modding is highly experimental your PC should not catch on fire, but I'll not vouch either way. added script which allows creating/updating items without meeting requirements Also, still a noob, so let me know if stuff does not work. added script that makes the player not lose heatĪ word of context: I'm still playing as Akiyama (just started Chapter 3), so if some values or scripts don't work for later player characters, I'll address that when I get there. added script that makes the player unhittable (can still be grabbed) added script that makes the player not sustain damage (can still be grabbed and be subjected to hit animation) added script that makes the opponent in a chase get severely reduced stamina added main inventory, some minigame-related scripts and values, weapon health script, sobriety script Values: Karaoke, Health, Heat, XP, Yen, Soul Orbs, Damage done, Enemy Health, misc. Here is a - very rudimentary - table with some basic values and scripts for Yakuza 4 I'll possibly add more as I'm playing the game.
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